Sanctuary: The Keepers Era
👥 1-2 players
✅ 20 Questions Answered
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Mode: inferred
Mode: inferred
Can a player look at the opponent's discard pile at any time, and in what order are cards kept if multiple are discarded simultaneously?
Mode: inferred
If a player discards cards during the End of Turn phase and then draws, but there are not enough cards in the deck, how do they resolve the Sanctuary destruction and hand refill?
Mode: inferred
If a Unit with Veil is affected by a global Ritual (e.g., all Units take damage), does it ignore the effect or does Veil only protect from targeted effects?
Mode: inferred
Are there any restrictions on deploying Units to attack or defense positions if all positions are already filled, or must the player use Replacing?
Mode: inferred
If a Sanctuary is repaired above zero Aegis after being reduced, does this reactivate any previously lost abilities if the Decay is already at zero?
Mode: inferred
When a Sanctuary's Decay reaches zero during the End of Turn phase, does its ability activate immediately, or does the player finish all other End of Turn steps first?
Mode: inferred
If a Champion is destroyed and removed from the game, and then a card would return a destroyed Unit from the discard pile, does the Champion return or remain out of the game?
Mode: inferred
When two Units destroy each other in an attack (both have Last Word), can the active player choose to resolve the Last Word that returns a Unit to the battlefield before the other?
Mode: inferred
If multiple abilities trigger at the same time during the End of Turn phase, can you resolve hand size/discard effects before drawing up?
Mode: inferred
Can an Acolyte with Genesis or Last Word activate those abilities multiple times if it leaves and re-enters the battlefield by various effects?
Mode: inferred
If a player's deck runs out of cards during an effect (not during the draw step), such as by forced discards or Sanctuary destruction, when is a Sanctuary destroyed?
Mode: inferred
If an exhausted Unit is granted Zealous by an effect, does it immediately become active, or does Zealous only apply when deployed?
Mode: inferred
If a Unit with the Reaper attribute deals damage to a defending Unit, but both are destroyed simultaneously, does Reaper still trigger?
Mode: inferred
When a Sanctuary is destroyed, and its lane is attacked again, does the attacking Unit's ability (such as Reaper) still apply to the lost deck card?
Mode: inferred
If a Fierce Unit is moved by an ability or effect to a defense position, is this allowed or is it immediately destroyed or returned?
Mode: inferred
If a Unit with the Veil attribute is targeted by an ability that targets all Units (not specifically individual targets), does Veil prevent this?
Mode: inferred
When replacing a Unit, do you pay the summoning cost before or after destroying the existing Unit, and can you change your mind after seeing the Last Word effect?
Mode: inferred
If both players' last Sanctuaries are destroyed simultaneously, who wins the game?
Mode: inferred