When scoring Influence at the Institute in a two-player game, how do the neutral tokens affect tiebreakers and majority calculations?
inferred
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Official Answer
Influence Scoring at the Institute in a Two-Player Game
- In a two-player game, 3 non-player Influence tokens (neutral tokens) are placed on the Institute at setup (page 2).
- At end-game scoring, these 3 neutral tokens are included in the comparison as if they were the Influence of a third house (page 7).
How Neutral Tokens Affect Scoring:
- When determining who has the most and second-most Influence at the Institute, compare each player's Influence to the neutral tokens as a third "player."
- The player(s) with the most Influence (including the neutral tokens as a possible contender) gain 4 points per Influence they have at the Institute.
- The player(s) with the second-most Influence gain 2 points per Influence.
- All other players gain 1 point per Influence.
Tiebreakers and Majority:
- If a player is tied with the neutral tokens for most or second-most, they are considered to share that position.
- The rules do not specify a special tiebreaker for the neutral tokens; they are treated exactly as a third house for the purposes of majority and ties.
Example (from page 7):
"In a 2-player game, 3 non-player Influence tokens start on the Institute. The 2 players will include those 3 tokens in the end-game comparison as if they were the Influence of a third house."
Summary
- Neutral tokens count as a third house for majority and tiebreaker purposes.
- Ties with the neutral tokens are treated as normal ties for majority/second-most.
- Scoring is based on the position (most, second-most, other) after including the neutral tokens in the comparison.
Source: page 7.
Source: Core Rulebook (pp. 1, 2, 5, 6, 7)